Skip to main content

Immerse your D&D Players with handouts!


If you have had what I hope you’d perceive as the joy of meeting me, you would know that my favourite game is Dungeons and Dragons (D&D), I LOVE THIS GAME!

As a former theatre nerd – the combination of acting and props are nearly a no-brainer for me. Props in a traditional sense are used as symbolism and a manifestation of the world you act in.

In D&D, however, it’s the latter that helps with my D&D Games.

 

The Job of a Dungeon Master

As a Dungeon Master (DM), it is your job to describe the world in immense detail, I think of it as reading adjectives and verbs in a fictional novel to paint the scene. Describing how cold a sword hilt is or how wrinkly the leathery remains of a corpse are adds drastically to the immersion of your players. It beats the nondrescript “you pick up the sword hilt” or “The corpse is long dead”.

 

Props vs Handouts

Whilst props are excellent to use for immersion in the theatre world, a player having a giant foam sword at the table and swinging it can seem cool on paper, there is a downside to it. Props particularly massive or fidgety ones can distract players from what you, the DM, describe. I do not say this to dissuade you from props, I would love to make my own spellbook for my Orc Wizard and bring that to my weekend game to keep me in-game.

Handouts however are what I consider to be small group props that anyone may examine and use to help with game development. They have a purpose in the game. What are some examples of this? Letters, notes and summons that are plot-relevant! These may hide details within them that will make sense later. I, as a DM, prefer to leave handouts on the table in front of my dm screen so players can constantly see them and be reminded of their presence. How many times has the DM handed out a plot-relevant letter or item and a player added it to their inventory, only for everyone to forget about its existence, or worse still, for no one in the party to record it in their inventory.

 

Maps

Who could forget? MAPS!

Maps are by far the most important of all handouts! Every module has a map of the region you play in, as a DM I think if you do not partake in player handouts – YOU MUST GIVE THE PLAYERS A MAP! 

Maps are more than just an immersion tool, they help players make informed decisions, seeing the distance between Location A and Location B can dictate how long they choose to stay in a location, which location they travel to next and adds to player agency, reducing the feeling of being “railroaded” and increases the sandbox feel of your campaign.

As for how to make handouts, EPIC Ipswich (and The Crafty Studio) have a range of products to help you make engaging props and handouts (watch out for that in an upcoming blog). If you don’t prefer physical props or handouts, I implore you to at the minimum send your players pictures or virtual copies in a group chat. 

Dungeons and Dragons are supposed to be the world’s greatest Role-Playing Game. These are steps to help encourage, cultivate and nurture that in your play group.

Your Friend and Ally,

Lachy

Comments

Popular posts from this blog

Free RPG Day 2024 - Join our Adventure!

Calling all tabletop RPG enthusiasts! EPIC Ipswich is excited to host Free RPG Day with a variety of thrilling sessions throughout the day. Whether you're a seasoned adventurer or new to the world of RPGs, there's something for everyone. EPIC Ipswich is hosting our FREE RPG Day June 29th, see below for our Session Times and Game Sessions. Session Times: Session 1: 9:10 AM - 1:10 PM Session 2: 1:40 PM - 5:40 PM Session 3: 6:00 PM - 10:00 PM How to Reserve a Spot: Message EPIC via Facebook Call the store at 3143 3545 Visit us in-store and speak with one of our amazing staff members Game Sessions: Game: X-Men Sessions: 1 & 2 Description: Join the X-Men to stop Graydon Creed and his anti-mutant terrorists from draining mutants of their powers. It's up to you to protect young mutants and save the day! Game: Pathfinder - The Great Toy Heist Session: 1 Description: Take on the role of one of four unique poppets—living toys with wills of their own. Enact a risky plan to ...

The website got a facelift

 It has been busy busy busy behind the scenes here at EPIC Ipswich over the past fortnight. Prep work for the Benevolent Owners shared vacation, juggling the change in the store's layout, new til systems, new television menus, and becoming increasingly popular. This isn't even factoring in the change in menu, or the upcoming events planned. We have been busy and you can trust I'll give you, loyal readers, a store update once we get time. In the meantime, our website has been updated by yours truly. When I first did the original website home page I had the essential elements, with a lot of my working hours, I've been making the website more streamlined and more friendly to our bandwidth. Please note, that the game pages are still to be updated to provide you more information about what we do here. In the mean time, anticipate big things on the horizon. I saw some streaming gear in the offices.... I suspect it will have something to do with videos on the social media end....

Star Wars Legion joins the Ipswich Tabletop Association

  Thursday nights at EPIC Ipswich are arguably the busiest in terms of customer and distribution. We house Yu-Gi-Oh!, Star Wars Legion, Magic the Gathering Modern, some private D&D Games and the Ipswich Tabletop Association (ITA). The later mostly specialising in Warhammer (40k, Age of Sigma and now Horus Heresy). After sharing space for ages, the ITA and Legion community have decided for mutual benefit in merging.  The ITA is a community and social group of Tabletop Wargamers that love Warhammer to the point they create their own terrain and purchase maps for their members to use. With the joining of Star Wars Legion, both groups can now share resources to the benefit of both communities.  On the surface to the general public, this shouldn't change much. Behind the scenes it makes managing the community of war gamers more streamlined for EPIC, reducing the amount of backwards and forwards to communicate to the separate communities. If you're interested in learning to...